This doesn’t mean players can easily get away with doing so, as the fatigue system of earlier games is still in effect, and players who throw punches with abandon will soon find their fighters hitting with little actual damage. But player fighters can often throw 3 times the number of punches as the AI opponent. All fighters in the game can throw more punches per round than real-life counterparts. Fight Night Round 4: Controls (4 out of 5)Ĭontrols in Fight Night Round 4 are essentially the same as in earlier versions, and returnees to the franchise will have little difficulty in getting back into the swing of things. There are tons of great adds in this edition of Fight Night Round 4 from EA Sports. There’s also the counterpunch opportunities introduced in earlier versions that at times makes the punches a player throws as dangerous to themselves as to the other guy. In order to be an effective boxer this round, players need to watch for openings, but even an open shot can have a variety of effects, from glancing blows to stuns, to entangled fighters. But there’s a method to the punching madness that requires players to consider each punch before sending it at the opponent. The action is fast-paced, with throws snapping off with speed and fury. Fight Night Round 4 requires the players to put a bit more thought into the fights. There’s a lot more to this game than standing toe to toe with an opponent and exchanging punches till one of you goes down. In Fight Night Round 4 for the PS3, EA has changed the fighting dynamics in a few noticeable ways. Entering the Ring in Fight Night Round 4 (5 out of 5)
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